Disney’s Maleficent

 

 

 

First of hopefully many Disney exercises to come. Was a lot of fun!

Maleficent_Render


Anatomy study

Finished with the (first ever!) dedicated male anatomy study. In the process of creating a female base mesh anatomy study as well. Hope to do one every month or so to improve.

05gallery_blog


Velociraptor

To be included in the indie title: VELOFFICE RAPTOR
Tri count: 13k
Map resolution: 2048

Software:
Sculpting (ZBrush), Topology (Topogun), UV Unwrap (Maya), Real-Time Renderer (Marmoset)

RaptorRender1_mid

RaptorRender2_mid

Texture_Card


Cthulhu

 

Cthulhu bust. Used an assortment of Squid reference. Inspired by the great tutorials of Dominic Qwek, released over at gumroad: https://gumroad.com/dominicqwek

 

Software:
Sculpting (ZBrush), Renderer (Keyshot)

Cthulhu2

Cthulhu1

 


Hammerhead Slave

Tri count: 31k, Map resolution: 2048

Software:
Sculpting & Modeling (ZBrush, Maya), Topology (Topogun), UV Unwrap (Maya), Real-Time Renderer (Marmoset)

Sheet1_mid

Sheet2_mid

Sheet3_2

Cloth_Tile


Andrew Baker’s workshop – Maquette Sheet

Decimation Master into Maya for a subdermal/epidermal shader and light scene and the final maquette sheet comp in Photoshop. Phew! Andrew Baker’s workshop, what a fantastic adventure in concept design. 

 

MaquetteSheet2


Phoenix Atelier – Andrew Baker’s workshop (Lurker Orc)

Only a few days worth of lessons remain. Finished the render passes on the second “Lurker” Orc. It’s been quite a journey. Picked up a bevy of great concept workflow tips from Andrew Baker (Weta Workshops) during these incredible 8 weeks.

CharSheet_Lurker_low

Lurker_lowres


Phoenix Atelier – Andrew Baker’s workshop

I’ve been nestled snug in my 3D cave for the past 8 weeks attending Andrew Baker’s (Weta Workshops, The Hobbit) online workshop. There’s an immense amount of material and it’s been a spectacular experience. Still much to do but here is an update. Nearing the finish.
[Software: ZBrush, Photoshop]

Brute_Portrait

Lurker_Portrait

 

Berzerker_FullBody_lo


3D Artist “Image of the Day”

It was a complete surprise to find out 3D Artist magazine featured one of my recent projects as their ‘Image of the Day’ on Twitter and FB. Thanks so much for the digital high-five 3DA!

 

Link to the Facebook announcement HERE

 

You can find their magazine on store shelves or here: http://www.3dartistonline.com/